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SubMeshChangeBackMaterial Method |
ChangeBackMaterial method changes the material that is used to render back-side triangles defined by this SubMesh.
This changes the
BackMaterialIndex.
This method can be called only after the SubMesh has been added to the MultiMaterialModelNode.
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic void ChangeBackMaterial(
Material? newBackMaterial
)
Parameters
- newBackMaterial Material
- new Material
See Also