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BoundingBoxTransformAllCorners(Matrix4x4) Method

Returns a new BoundingBox that is created by transforming this BoundingBox bounds with the specified matrix (the current BoundingBox value is not changed). When the transformation matrix contains only translation and scale, you can use an optimized ScaleAndTranslate(Matrix4x4) method.

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public BoundingBox TransformAllCorners(
	 in Matrix4x4 matrix
)

Parameters

matrix  Matrix4x4
matrix

Return Value

BoundingBox

[Missing <returns> documentation for "M:Ab4d.SharpEngine.Common.BoundingBox.TransformAllCorners(System.Numerics.Matrix4x4@)"]

Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Common.BoundingBox.TransformAllCorners(System.Numerics.Matrix4x4@)"]

See Also