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BoundingBoxTransformAllCorners(Matrix4x4) Method |
Returns a new BoundingBox that is created by transforming this BoundingBox bounds with the specified matrix (the current BoundingBox value is not changed).
When the transformation matrix contains only translation and scale, you can use an optimized
ScaleAndTranslate(Matrix4x4) method.
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic BoundingBox TransformAllCorners(
in Matrix4x4 matrix
)
Parameters
- matrix Matrix4x4
- matrix
Return Value
BoundingBox[Missing <returns> documentation for "M:Ab4d.SharpEngine.Common.BoundingBox.TransformAllCorners(System.Numerics.Matrix4x4@)"]
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Common.BoundingBox.TransformAllCorners(System.Numerics.Matrix4x4@)"]
See Also