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SceneNodestateFlags Field

stateFlags is used to store multiple Boolean values in one int based enum. This value should not be set directly but only through a property.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
protected SceneNodeSceneNodeStateFlags stateFlags

Field Value

SceneNodeSceneNodeStateFlags
Remarks

[Missing <remarks> documentation for "F:Ab4d.SharpEngine.SceneNodes.SceneNode.stateFlags"]

See Also