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SceneNodeWorldMatrix Field |
WorldMatrix defines the final world matrix for this SceneNode that is calculated from the parent's world matrix and this node's transformation matrix.
This value is calculated by the engine and should not be changed by the user.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic Matrix4x4 WorldMatrix
Field Value
Matrix4x4
Remarks[Missing <remarks> documentation for "F:Ab4d.SharpEngine.SceneNodes.SceneNode.WorldMatrix"]
See Also