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RenderedNodedisposeMaterial Field |
When true, then Material is is disposed when this SceneNode is disposed.
This is usually set to true when the Material is set by this SceneNode (for example in LineNode when user only sets LineColor and this is used to create a LineMaterial)
and not when set by the user (as in ModelNode where user sets Material and BackMaterial).
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxprotected bool disposeMaterial
Field Value
Boolean
See Also