![]() | |
Descriptor |
public class DescriptorSetsCache : GpuDeviceComponent, IDisposable
The DescriptorSetsCache type exposes the following members.
Name | Description | |
---|---|---|
![]() | DescriptorSetsCache | Initializes a new instance of the DescriptorSetsCache class |
Name | Description | |
---|---|---|
![]() | DescriptorSetLayout | |
![]() | DescriptorTypes | |
![]() | MaxPoolCapacity | |
![]() | StageFlags | |
![]() | StartBinding |
Name | Description | |
---|---|---|
![]() | Cleanup | |
![]() | Dispose | |
![]() | Dispose(Boolean) |
Releases unmanaged and managed resources (when disposing is true).
This method may be called only from the CheckAndDispose(Boolean) method and must not be called manually by the user.
(Overrides ComponentBaseDispose(Boolean)) |
![]() | FreeDescriptorSets(GpuBuffer) | |
![]() | FreeDescriptorSets(GpuImage, GpuSampler) | |
![]() | FreeDescriptorSets(GpuBuffer, GpuImage, GpuSampler) | |
![]() | FreeDescriptorSetsForDataBuffers | |
![]() | GetDescriptorSets(GpuBuffer) | |
![]() | GetDescriptorSets(GpuImage, GpuSampler) | |
![]() | GetDescriptorSets(GpuBuffer, GpuImage, GpuSampler) | |
![]() | GetReportString | Gets the string that describes the used Descriptor pools and the number of allocated DescriptorSets. |
[Missing <remarks> documentation for "T:Ab4d.SharpEngine.Utilities.DescriptorSetsCache"]