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DescriptorSetsCache Constructor

Initializes a new instance of the DescriptorSetsCache class

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public DescriptorSetsCache(
	VulkanDevice gpuDevice,
	DescriptorType[] descriptorTypes,
	ShaderStageFlags stageFlags = ShaderStageFlags.Fragment,
	int startBinding = 0,
	int initialPoolCapacity = 16,
	int maxPoolCapacity = 512,
	string? name = null
)

Parameters

gpuDevice  VulkanDevice
 
descriptorTypes  DescriptorType
 
stageFlags  ShaderStageFlags  (Optional)
 
startBinding  Int32  (Optional)
 
initialPoolCapacity  Int32  (Optional)
 
maxPoolCapacity  Int32  (Optional)
 
name  String  (Optional)
 
See Also