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Descriptor |
public DescriptorSetsCache( VulkanDevice gpuDevice, DescriptorType[] descriptorTypes, ShaderStageFlags stageFlags = ShaderStageFlags.Fragment, int startBinding = 0, int initialPoolCapacity = 16, int maxPoolCapacity = 512, string? name = null )
[Missing <param name="gpuDevice"/> documentation for "M:Ab4d.SharpEngine.Utilities.DescriptorSetsCache.#ctor(Ab4d.SharpEngine.Vulkan.VulkanDevice,Ab4d.Vulkan.DescriptorType[],Ab4d.Vulkan.ShaderStageFlags,System.Int32,System.Int32,System.Int32,System.String)"]
[Missing <param name="descriptorTypes"/> documentation for "M:Ab4d.SharpEngine.Utilities.DescriptorSetsCache.#ctor(Ab4d.SharpEngine.Vulkan.VulkanDevice,Ab4d.Vulkan.DescriptorType[],Ab4d.Vulkan.ShaderStageFlags,System.Int32,System.Int32,System.Int32,System.String)"]
[Missing <param name="stageFlags"/> documentation for "M:Ab4d.SharpEngine.Utilities.DescriptorSetsCache.#ctor(Ab4d.SharpEngine.Vulkan.VulkanDevice,Ab4d.Vulkan.DescriptorType[],Ab4d.Vulkan.ShaderStageFlags,System.Int32,System.Int32,System.Int32,System.String)"]
[Missing <param name="startBinding"/> documentation for "M:Ab4d.SharpEngine.Utilities.DescriptorSetsCache.#ctor(Ab4d.SharpEngine.Vulkan.VulkanDevice,Ab4d.Vulkan.DescriptorType[],Ab4d.Vulkan.ShaderStageFlags,System.Int32,System.Int32,System.Int32,System.String)"]
[Missing <param name="initialPoolCapacity"/> documentation for "M:Ab4d.SharpEngine.Utilities.DescriptorSetsCache.#ctor(Ab4d.SharpEngine.Vulkan.VulkanDevice,Ab4d.Vulkan.DescriptorType[],Ab4d.Vulkan.ShaderStageFlags,System.Int32,System.Int32,System.Int32,System.String)"]
[Missing <param name="maxPoolCapacity"/> documentation for "M:Ab4d.SharpEngine.Utilities.DescriptorSetsCache.#ctor(Ab4d.SharpEngine.Vulkan.VulkanDevice,Ab4d.Vulkan.DescriptorType[],Ab4d.Vulkan.ShaderStageFlags,System.Int32,System.Int32,System.Int32,System.String)"]
[Missing <param name="name"/> documentation for "M:Ab4d.SharpEngine.Utilities.DescriptorSetsCache.#ctor(Ab4d.SharpEngine.Vulkan.VulkanDevice,Ab4d.Vulkan.DescriptorType[],Ab4d.Vulkan.ShaderStageFlags,System.Int32,System.Int32,System.Int32,System.String)"]
[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.DescriptorSetsCache.#ctor(Ab4d.SharpEngine.Vulkan.VulkanDevice,Ab4d.Vulkan.DescriptorType[],Ab4d.Vulkan.ShaderStageFlags,System.Int32,System.Int32,System.Int32,System.String)"]