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WireBoxNode Class

WireBoxNode class is used to create a SceneNode that represents a 3D box defined by 3D lines.
Inheritance Hierarchy
SystemObject
  Ab4d.SharpEngine.CoreComponentBase
    Ab4d.SharpEngine.CoreInitializedSceneComponent
      Ab4d.SharpEngine.SceneNodesSceneNode
        Ab4d.SharpEngine.SceneNodesRenderedNode
          Ab4d.SharpEngine.SceneNodesLineBaseNode
            Ab4d.SharpEngine.SceneNodesMultiLineBaseNode
              Ab4d.SharpEngine.SceneNodesWireBoxNode
                Ab4d.SharpEngine.SceneNodesCornerWireBoxNode

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public class WireBoxNode : MultiLineBaseNode

The WireBoxNode type exposes the following members.

Constructors
Properties
 NameDescription
Public propertyPosition Position of the wire box. By default this represents the center position of the wire box, but can be changed by PositionType property. Default value is (0, 0, 0)
Public propertyPositionType Type of the Position. Default value is Center.
Public propertySize Size of the box in all three dimensions. Default value is (1, 1, 1)
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Methods
Fields
 NameDescription
Protected fieldposition 
Protected fieldsize 
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Remarks

[Missing <remarks> documentation for "T:Ab4d.SharpEngine.SceneNodes.WireBoxNode"]

See Also