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WireBoxNode Class

WireBoxNode class is used to create a SceneNode that represents a 3D box defined by 3D lines.
Inheritance Hierarchy

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 1.0.8740+deb2991acfe86a95cca780cd4f82bcae2805c1a5
Syntax
C#
public class WireBoxNode : MultiLineBaseNode

The WireBoxNode type exposes the following members.

Constructors
Properties
 NameDescription
Public propertyPosition Position of the wire box. By default this represents the center position of the wire box, but can be changed by PositionType property. Default value is (0, 0, 0)
Public propertyPositionType Type of the Position. Default value is Center.
Public propertySize Size of the box in all three dimensions. Default value is (1, 1, 1)
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Methods
 NameDescription
Protected methodUpdateWireBoxPositions UpdateWireBoxPositions
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Fields
 NameDescription
Protected fieldposition 
Protected fieldsize 
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See Also