![]() | |
Gamma |
public class GammaCorrectionPostProcess : SimpleFragmentShaderPostProcess
The GammaCorrectionPostProcess type exposes the following members.
Name | Description | |
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![]() | GammaCorrectionPostProcess | Initializes a new instance of the BlackAndWhitePostProcess class. |
Name | Description | |
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![]() | Gamma | Gamma value (2.2 by default). The value is used in the following formula: finalColor = float4(pow(color.rgb, 1.0 / Gamma), color.a) |
Name | Description | |
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![]() | CustomBindAction | (Overrides StandardPostProcessCustomBindAction(RenderingContext, CommandBuffer, PipelineLayout)) |
![]() | GetFragmentPushConstantsSize |
GetFragmentPushConstantsSize can be overriden to provide the size in bytes of the push constants in fragment shader.
(Overrides StandardPostProcessGetFragmentPushConstantsSize) |
[Missing <remarks> documentation for "T:Ab4d.SharpEngine.PostProcessing.GammaCorrectionPostProcess"]