|  | |
| Color | |
 Inheritance Hierarchy
Inheritance Hierarchy Syntax
Syntaxpublic class ColorOverlayPostProcess : SimpleFragmentShaderPostProcess
The ColorOverlayPostProcess type exposes the following members.
 Constructors
Constructors| Name | Description | |
|---|---|---|
|  | ColorOverlayPostProcess | Initializes a new instance of the BlackAndWhitePostProcess class. | 
 Properties
Properties| Name | Description | |
|---|---|---|
|  | AddedColor | Color3 that is added to each pixel (before multiplying by ColorMultiplier). Default value is Color3.Black (0, 0, 0). This value does not change the final color. | 
|  | ColorMultiplier | Color4 that is multiplied by each pixel's color (after adding AddedColor). Note that when Alpha is less than 1, then other color components must be multiplied by Alpha to get the correct color (this is required because colors are alpha-premultiplied). Default value is Color4.White (1, 1, 1, 1). This value does not change the final color. | 
 Methods
Methods| Name | Description | |
|---|---|---|
|  | CustomBindAction | (Overrides StandardPostProcessCustomBindAction(RenderingContext, CommandBuffer, PipelineLayout)) | 
|  | GetFragmentPushConstantsSize | GetFragmentPushConstantsSize can be overriden to provide the size in bytes of the push constants in fragment shader. (Overrides StandardPostProcessGetFragmentPushConstantsSize) | 
 See Also
See Also