Mesh |
public enum ExtrudeTextureCoordinatesGenerationType
Member name | Value | Description |
---|---|---|
None | 0 | Do not generate texture coordinates. This option is preferable when no texture coordinates are needed, for example when using a solid material. |
Cylindrical | 1 | Generate texture coordinates using the cylindrical projection: the top and the bottom planes are horizontally mapped to the 2D texture, while the texture coordinates for the cylinder's body are generated so that the 2D texture is wrapped around the cylinder (extruded object). |