|  | |
| Custom | |
 Inheritance Hierarchy
Inheritance Hierarchy Syntax
Syntaxpublic abstract class CustomEffectTechnique : SceneComponent, IDisposable
The CustomEffectTechnique type exposes the following members.
 Constructors
Constructors| Name | Description | |
|---|---|---|
|  | CustomEffectTechnique | Constructor | 
 Methods
Methods| Name | Description | |
|---|---|---|
|  | Dispose | Dispose | 
|  | OnAfterFrameRendering | OnAfterFrameRendering method is called once per frame from the CompleteRenderingStep rendering step. It is called after all RenderObjectsRenderingStep rendering step for this frame were called. | 
|  | OnAfterRunningRenderingStep | OnAfterRunningRenderingStep method is called after the RenderingStep that this CustomEffectTechnique was assigned to stops executing. | 
|  | OnBeforeFrameRendering | OnBeforeFrameRendering method is called once per frame from the InitializeRenderingStep rendering step. It is called before all RenderObjectsRenderingStep rendering step for this frame is called. | 
|  | OnBeforeRunningRenderingStep | OnBeforeRunningRenderingStep method is called when the RenderingStep that this CustomEffectTechnique was assigned to starts executing. | 
|  | OnUpdate | OnUpdate method is called once per frame from the SceneView.Update method. An overloaded method can update the SceneView.DirtyFlags to force another regeneration of command buffers. | 
|  | Render | Render method provides rendering functionality that fills the specified commandBuffer with commands to render the specified RenderingItem. | 
 See Also
See Also