 |
NamedModelNodesEventsSourceModelNodeName Property |
Gets or sets a string that specifies the ModelNode objects by their name.
It is also possible to use wildcard name that is defined when the name starts with * or end with *.
For example, "Box*" matches all ModelNodes whose name start with "Box"; "*_blue" matches all ModelNodes whose name ends with "_blue".
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic string ModelNodeName { get; set; }
Property Value
String[Missing <value> documentation for "P:Ab4d.SharpEngine.Utilities.NamedModelNodesEventsSource.ModelNodeName"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Utilities.NamedModelNodesEventsSource.ModelNodeName"]
See Also