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NamedModelNodesEventsSourceModelNodeName Property

Gets or sets a string that specifies the ModelNode objects by their name. It is also possible to use wildcard name that is defined when the name starts with * or end with *. For example, "Box*" matches all ModelNodes whose name start with "Box"; "*_blue" matches all ModelNodes whose name ends with "_blue".

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public string ModelNodeName { get; set; }

Property Value

String

[Missing <value> documentation for "P:Ab4d.SharpEngine.Utilities.NamedModelNodesEventsSource.ModelNodeName"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Utilities.NamedModelNodesEventsSource.ModelNodeName"]

See Also