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ModelMoverCustomRenderingLayer Property |
Gets or sets a custom RenderingLayer that will be used by all ModelNodes in this ModelMover.
For example, this is usually set to
OverlayRenderingLayer.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic RenderingLayer? CustomRenderingLayer { get; set; }Property Value
RenderingLayer
See Also