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LineSelectorDataPositionsTransform Property

Gets or sets a Transform that is used to transform all positions.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public Transform? PositionsTransform { get; set; }

Property Value

Transform

[Missing <value> documentation for "P:Ab4d.SharpEngine.Utilities.LineSelectorData.PositionsTransform"]

Remarks

PositionsTransform gets or sets a Transform that is used to transform all positions.

When LineSelectorData is created with LineNode object and when no custom PositionsTransform is set, then the WorldMatrix from the LineNode is used to transform the positions of the lines.

See Also