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CameraControllerUsePointerPositionForMovementSpeed Property

When true then the camera movement speed is determined by the distance to the 3D object behind the pointer or mouse. When no 3D object is behind the pointer or mouse or when UsePointerPositionForMovementSpeed is set to false, then movement speed is determined by the distance from the camera to the TargetPosition is used. Default value is true.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public bool UsePointerPositionForMovementSpeed { get; set; }

Property Value

Boolean

[Missing <value> documentation for "P:Ab4d.SharpEngine.Utilities.CameraController.UsePointerPositionForMovementSpeed"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Utilities.CameraController.UsePointerPositionForMovementSpeed"]

See Also