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CameraControllerPointerMoveThreshold Property |
Gets or sets a float value that specifies how much user needs to move the pointer or mouse before rotation, movement or quick zoom are started.
Until pointer or mouse is moved for the specified amount, the PointerCameraController does not handle events so they can be get for other processing (for example to handle pointer click).
When 0, then rotation, movement or quick zoom are started immediately when the correct pointer or mouse buttons and keyboard modifiers are pressed (no pointer or mouse movement needed).
Default value is 2.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic float PointerMoveThreshold { get; set; }
Property Value
Single[Missing <value> documentation for "P:Ab4d.SharpEngine.Utilities.CameraController.PointerMoveThreshold"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Utilities.CameraController.PointerMoveThreshold"]
See Also