 |
AxisAngleRotateTransformPivotPoint Property |
Gets or sets a nullable Vector3 that sets a custom center of rotation.
For example, this can set to the center of the object's mesh (get by
GetCenterPosition(Boolean, Boolean) method).
PivotPoint is null by default. In this case all rotations are done around the coordinate origin (0, 0, 0).
Namespace: Ab4d.SharpEngine.TransformationsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
See Also