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TubePathModelNodePathPositionTextureCoordinates Property |
Optional array of texture coordinates corresponding to given path positions.
If not specified, the texture is evenly divided among path segments.
If fewer texture coordinates are given than there are path points, the last texture coordinate is replicated.
Property change will re-generate the mesh in the next update phase. To immediately re-generate the mesh, call the
Update method.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic Vector2[]? PathPositionTextureCoordinates { get; set; }
Property Value
Vector2[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneNodes.TubePathModelNode.PathPositionTextureCoordinates"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneNodes.TubePathModelNode.PathPositionTextureCoordinates"]
See Also