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TubePathModelNodePathPositionTextureCoordinates Property |
Optional array of texture coordinates corresponding to given path positions.
If not specified, the texture is evenly divided among path segments.
If fewer texture coordinates are given than there are path points, the last texture coordinate is replicated.
Property change will re-generate the mesh in the next update phase. To immediately re-generate the mesh, call the
Update method.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic Vector2[]? PathPositionTextureCoordinates { get; set; }Property Value
Vector2
See Also