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TubePathModelNodeIsPathClosed Property

Flag indicating whether the path is closed, i.e., the last point is automatically connected to the first one. Property change will re-generate the mesh in the next update phase. To immediately re-generate the mesh, call the Update method.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public bool IsPathClosed { get; set; }

Property Value

Boolean

[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneNodes.TubePathModelNode.IsPathClosed"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneNodes.TubePathModelNode.IsPathClosed"]

See Also