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PlanarShadowNodeShadowMaterial Property

Gets or sets the material that is used for the shadow mesh. By default, this is set to a SolidColorMaterial with DimGray color.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public Material ShadowMaterial { get; set; }

Property Value

Material
See Also