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GroupNodeChildrenLocked Property

Gets or sets Boolean that specified is children collection is locked and can be changed only by the derived class. This is used by SceneNodes that are derived from GroupNode and create a fixed set of child SceneNodes that should not be changed by the user. Children can be locked by calling protected LockChildren method and unlocked by by calling protected UnlockChildren.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public bool ChildrenLocked { get; }

Property Value

Boolean
See Also