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CameraDistanceSortedRenderingLayerFixBackFaceMaterialOrder Property

Gets or sets a Boolean that specifies if the order of objects that render back face is manually fixed so that they are always rendered before front face materials. This is only used when DistantObjectsFirst is true. Default value is true. See remarks in this class description for more info.

Namespace: Ab4d.SharpEngine.RenderingLayers
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public bool FixBackFaceMaterialOrder { get; set; }

Property Value

Boolean

[Missing <value> documentation for "P:Ab4d.SharpEngine.RenderingLayers.CameraDistanceSortedRenderingLayer.FixBackFaceMaterialOrder"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.RenderingLayers.CameraDistanceSortedRenderingLayer.FixBackFaceMaterialOrder"]

See Also