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CameraDistanceSortedRenderingLayerFixBackFaceMaterialOrder Property

Gets or sets a Boolean that specifies if the order of objects that render back face is manually fixed so that they are always rendered before front face materials. This is only used when DistantObjectsFirst is true. Default value is true. See remarks in this class description for more info.

Namespace: Ab4d.SharpEngine.RenderingLayers
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public bool FixBackFaceMaterialOrder { get; set; }

Property Value

Boolean
See Also