 |
CameraDistanceSortedRenderingLayerDistantObjectsFirst Property |
Gets or sets the direction of sorting. When true the objects that are more far away from the camera are rendered first.
Namespace: Ab4d.SharpEngine.RenderingLayersAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic bool DistantObjectsFirst { get; set; }Property Value
Boolean
See Also