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RenderingStatisticsFrameCopyTimeMs Property

Gets the time in milliseconds that was spent copying the frame. This can be the time that is spent for copying a shared texture to the texture that is shown by the UI framework. This time is reported by calling ReportFrameCopyTime(Double) method.

Namespace: Ab4d.SharpEngine.Core
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public double FrameCopyTimeMs { get; set; }

Property Value

Double
See Also