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RenderingStatisticsCommandBuffersRecordedCount Property

Gets the number of times Vulkan primary rendering command buffers were recorded (when only data in the buffers are changed, then a new frame can be rendered without recording a new rendering command buffer).

Namespace: Ab4d.SharpEngine.Core
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public int CommandBuffersRecordedCount { get; }

Property Value

Int32

[Missing <value> documentation for "P:Ab4d.SharpEngine.Core.RenderingStatistics.CommandBuffersRecordedCount"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Core.RenderingStatistics.CommandBuffersRecordedCount"]

See Also