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RenderingContextWidth Property |
Gets the width in pixels of the current back buffer.
This value is initially set by calling
UpdateSwapChain(GpuSwapChain, GpuImage, GpuRenderPass, IntSize, IntSize, SampleCountFlags, Single, Int32) (set from renderSize parameter) and is then changed when
BeginRenderPass(GpuRenderPass) or
BeginRenderPass(RenderPass, Framebuffer, Int32, Int32) is called.
Namespace: Ab4d.SharpEngine.CoreAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic int Width { get; }
Property Value
Int32[Missing <value> documentation for "P:Ab4d.SharpEngine.Core.RenderingContext.Width"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Core.RenderingContext.Width"]
See Also