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RenderingContextWidth Property |
Gets the width in pixels of the current back buffer.
This value is initially set by calling
UpdateSwapChain(GpuSwapChain, GpuImage, GpuRenderPass, IntSize, IntSize, SampleCountFlags, Single, Int32) (set from renderSize parameter) and is then changed when
BeginRenderPass(GpuRenderPass) or
BeginRenderPass(RenderPass, Framebuffer, Int32, Int32) is called.
Namespace: Ab4d.SharpEngine.CoreAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic int Width { get; }
Property Value
Int32[Missing <value> documentation for "P:Ab4d.SharpEngine.Core.RenderingContext.Width"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Core.RenderingContext.Width"]
See Also