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RenderingContextWidth Property

Gets the width in pixels of the current back buffer. This value is initially set by calling UpdateSwapChain(GpuSwapChain, GpuImage, GpuRenderPass, IntSize, IntSize, SampleCountFlags, Single, Int32) (set from renderSize parameter) and is then changed when BeginRenderPass(GpuRenderPass) or BeginRenderPass(RenderPass, Framebuffer, Int32, Int32) is called.

Namespace: Ab4d.SharpEngine.Core
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public int Width { get; }

Property Value

Int32

[Missing <value> documentation for "P:Ab4d.SharpEngine.Core.RenderingContext.Width"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Core.RenderingContext.Width"]

See Also