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RenderingContextWidth Property |
Gets the width in pixels of the current back buffer.
This value is initially set by calling
UpdateSwapChain(GpuSwapChain, GpuImage, GpuRenderPass, IntSize, IntSize, SampleCountFlags, Single, Int32) (set from renderSize parameter) and is then changed when
BeginRenderPass(GpuRenderPass) or
BeginRenderPass(RenderPass, Framebuffer, Int32, Int32) is called.
Namespace: Ab4d.SharpEngine.CoreAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic int Width { get; }Property Value
Int32
See Also