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GpuRenderPassClearStencilValue Property |
Gets or sets an unsigned integer that is used to clear the stencil buffer when this render pass begins.
Default value is 0.
Namespace: Ab4d.SharpEngine.CoreAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic uint ClearStencilValue { get; set; }Property Value
UInt32
See Also