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| GpuRenderPassClearStencilValue Property | 
            Gets or sets an unsigned integer that is used to clear the stencil buffer when this render pass begins.
            Default value is 0.
            
Namespace: Ab4d.SharpEngine.CoreAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
Syntaxpublic uint ClearStencilValue { get; set; }Property Value
UInt32 See Also
See Also