 |
GpuRenderPassClearStencilValue Property |
Gets or sets an unsigned integer that is used to clear the stencil buffer when this render pass begins.
Default value is 0.
Namespace: Ab4d.SharpEngine.CoreAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic uint ClearStencilValue { get; set; }Property Value
UInt32
See Also