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GpuImageIsGpuDeviceCached Property

Gets a Boolean that indicates that this GpuImage is cashed by the GpuDevice objects and cannot be disposed by calling Dispose method. This means the GpuImage can be shared without worrying that someone will dispose this GpuImage or that it will be disposed when the Scene is disposed. This flag is set when the GpuImage is cached by calling CacheObject(String, Object) method. By default, the Source is used as the cache key. The GpuImage will be disposed when the GpuDevice will be disposed or if it is removed from the cache and then disposed.

Namespace: Ab4d.SharpEngine.Core
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public bool IsGpuDeviceCached { get; }

Property Value

Boolean

[Missing <value> documentation for "P:Ab4d.SharpEngine.Core.GpuImage.IsGpuDeviceCached"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Core.GpuImage.IsGpuDeviceCached"]

See Also