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HitTestOptionsGetOnlyFrontFacingTriangles Property |
When true then only triangles that have normals (calculated from triangle positions) oriented in the opposite direction as the ray are returned (because ray is usually created from the camera's position this returns only triangles that are facing the camera).
When false (by default), all hit triangles are returned regardless of their orientation.
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic bool GetOnlyFrontFacingTriangles { get; set; }Property Value
Boolean
See Also