 |
LightAnimationColorInterpolationMode Property |
When true than an existing transformation on SceneNode will be animated (by default).
When false, then each start of animation will add a new StandardTransformation object to the SceneNode's Transform.
Namespace: Ab4d.SharpEngine.AnimationAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic LightAnimationColorInterpolationModes ColorInterpolationMode { get; set; }
Property Value
LightAnimationColorInterpolationModes[Missing <value> documentation for "P:Ab4d.SharpEngine.Animation.LightAnimation.ColorInterpolationMode"]
Remarks[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Animation.LightAnimation.ColorInterpolationMode"]
See Also