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LightAnimationColorInterpolationMode Property

When true than an existing transformation on SceneNode will be animated (by default). When false, then each start of animation will add a new StandardTransformation object to the SceneNode's Transform.

Namespace: Ab4d.SharpEngine.Animation
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public LightAnimationColorInterpolationModes ColorInterpolationMode { get; set; }

Property Value

LightAnimationColorInterpolationModes

[Missing <value> documentation for "P:Ab4d.SharpEngine.Animation.LightAnimation.ColorInterpolationMode"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.Animation.LightAnimation.ColorInterpolationMode"]

See Also