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| LightAnimationColorInterpolationMode Property | 
            When true than an existing transformation on SceneNode will be animated (by default).
            When false, then each start of animation will add a new StandardTransformation object to the SceneNode's Transform.
            
Namespace: Ab4d.SharpEngine.AnimationAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
 Syntax
Syntax See Also
See Also