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LightAnimationColorInterpolationMode Property

When true than an existing transformation on SceneNode will be animated (by default). When false, then each start of animation will add a new StandardTransformation object to the SceneNode's Transform.

Namespace: Ab4d.SharpEngine.Animation
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public LightAnimationColorInterpolationModes ColorInterpolationMode { get; set; }

Property Value

LightAnimationColorInterpolationModes
See Also