 |
AnimationTIsUsingExistingStandardTransform Property |
When true, then an existing transformation on SceneNode will be animated (by default).
When false, then each start of animation will add a new StandardTransformation object to the SceneNode's Transform.
Namespace: Ab4d.SharpEngine.AnimationAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic bool IsUsingExistingStandardTransform { get; set; }Property Value
Boolean
See Also