Gpu | |
The GpuDynamicMemoryBlockPoolT type exposes the following members.
| Name | Description | |
|---|---|---|
| AddMemoryBlocksInfo | ||
| AddNewMemoryBlock | ||
| Cleanup | Cleanup method checks all memory blocks. Memory block is freed when it is empty and freeEmptyMemoryBlocks is true or when it empty for at least EngineRuntimeOptions.FramesCountToReleaseEmptyMemoryBlock frames. | |
| Create | ||
| Dispose | (Overrides ComponentBaseDispose(Boolean)) | |
| FreeMaterialMemoryBlocks | FreeMaterialMemoryBlocks wait after the current frame is rendered and then frees the used memory block. It also sets the material's MaterialBlockIndex and MaterialIndex to -1. | |
| GetFreeMemoryBlockIndex | ||
| GetMemoryBlock(Int32) | ||
| GetMemoryBlock(Int32, Int32) | ||
| GetMemoryBlockOrDefault(Int32) | ||
| GetMemoryBlockOrDefault(Int32, Int32) | ||
| GetNextFreeIndex | ||
| IncreaseSwapChainImagesCount | ||
| UpdateDataBlocks |