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Triangulator(Vector2) Constructor

Constructor that takes positions that define the outer polygon. To add a hole call AddHole(Vector2) method. To add multiple outer polygons and holes, use constructor that takes an array of list of points.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public Triangulator(
	Vector2[] points
)

Parameters

points  Vector2
list of points that define the polygon that need to be triangulated.
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.Triangulator.#ctor(System.Numerics.Vector2[])"]

See Also