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Triangulator(IListVector2, Boolean) Constructor |
Constructor with multiple polygons (polygons are automatically classified as holes and outer polygons).
The holes are identified by the orientation of positions (clockwise or anti-clockwise) that is different from the orientation of positions in the outer polygons.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic Triangulator(
IList<Vector2[]> polygons,
bool isYAxisUp = true
)
Parameters
- polygons IListVector2
- array of polygon; each defined by a list of positions
- isYAxisUp Boolean (Optional)
- Optional Boolean that specifies if Y axis is pointing up (true by default). This affects the value of IsClockwise property.
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.Triangulator.#ctor(System.Collections.Generic.IList{System.Numerics.Vector2[]},System.Boolean)"]
See Also