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SpriteBatchNotifyTextureChange Method

NotifyTextureChange can be called to notify the SceneView or Scene that the texture used by this SpriteBatch has changed and that we need to render a new frame to update the displayed sprites. This does not require recreating the commands buffer (required when calling Begin method).

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
C#
public void NotifyTextureChange()
See Also