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SpriteBatchNotifyTextureChange Method

NotifyTextureChange can be called to notify the SceneView or Scene that the texture used by this SpriteBatch has changed and that we need to render a new frame to update the displayed sprites. This does not require recreating the commands buffer (required when calling Begin method).

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
C#
public void NotifyTextureChange()
See Also