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PlanarShadowMeshCreatorApplyDirectionalLight Method

ApplyShadowMatrix method updates the ShadowMesh with the specified directional light's direction Vector3. The created shadow mesh can be read from ShadowMesh.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public void ApplyDirectionalLight(
	Vector3 directionalLightDirection
)

Parameters

directionalLightDirection  Vector3
directional light's direction Vector3
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.PlanarShadowMeshCreator.ApplyDirectionalLight(System.Numerics.Vector3)"]

See Also