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MathUtilsIsSame(BoundingBox, BoundingBox) Method |
Returns true if the specified BoundingBox values are same (taking float precision errors into account).
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic static bool IsSame(
in BoundingBox boundingBox1,
in BoundingBox boundingBox2
)
Parameters
- boundingBox1 BoundingBox
- first BoundingBox
- boundingBox2 BoundingBox
- second BoundingBox
Return Value
Booleantrue if the specified BoundingBox values are same (taking float precision errors into account)
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.MathUtils.IsSame(Ab4d.SharpEngine.Common.BoundingBox@,Ab4d.SharpEngine.Common.BoundingBox@)"]
See Also