 |
LineUtilsGenerateEdgeLineIndices Method |
GenerateEdgeLineIndices method sets the
EdgeLineIndices data channel on all the meshes in the specified sceneNode and its children.
To set advanced settings on how edge lines are created, use the
EdgeLinesFactory class (this class is also internally used by this method).
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic static void GenerateEdgeLineIndices(
SceneNode sceneNode,
float edgeStartAngleInDegrees
)
Parameters
- sceneNode SceneNode
- SceneNode
- edgeStartAngleInDegrees Single
- if angle in degrees between two adjacent triangles is bigger then the specified edgeStartAngleInDegrees, then an edge line is created between triangles
See Also