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LineUtilsGenerateEdgeLineIndices Method

GenerateEdgeLineIndices method sets the EdgeLineIndices data channel on all the meshes in the specified sceneNode and its children. To set advanced settings on how edge lines are created, use the EdgeLinesFactory class (this class is also internally used by this method).

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public static void GenerateEdgeLineIndices(
	SceneNode sceneNode,
	float edgeStartAngleInDegrees
)

Parameters

sceneNode  SceneNode
SceneNode
edgeStartAngleInDegrees  Single
if angle in degrees between two adjacent triangles is bigger then the specified edgeStartAngleInDegrees, then an edge line is created between triangles
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.LineUtils.GenerateEdgeLineIndices(Ab4d.SharpEngine.SceneNodes.SceneNode,System.Single)"]

See Also