Gpu |
public static (GpuDynamicMemoryBlock<T> gpuDynamicMemoryBlock, DisposeToken disposeToken) Create( VulkanDevice vulkanDevice, int capacity, int buffersCount, bool useDeviceLocalHostVisibleMemoryType = true, string? name = null )
[Missing <returns> documentation for "M:Ab4d.SharpEngine.Utilities.GpuDynamicMemoryBlock`1.Create(Ab4d.SharpEngine.Vulkan.VulkanDevice,System.Int32,System.Int32,System.Boolean,System.String)"]