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EffectsManagerOnInitializeDeviceResources Method |
Initializes resources with the specified GpuDevice.
This method can be overriden and is called from
InitializeDeviceResources method.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxprotected override void OnInitializeDeviceResources(
VulkanDevice gpuDevice
)
Parameters
- gpuDevice VulkanDevice
- GpuDevice
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.EffectsManager.OnInitializeDeviceResources(Ab4d.SharpEngine.Vulkan.VulkanDevice)"]
See Also