 |
SceneComponentInitializeDeviceResources Method |
Initializes this component with the GpuDevice that is set to the Scene object.
This method calls a virtual
OnInitializeDeviceResources(VulkanDevice) that can be used by a derived class to create the resources.
Namespace: Ab4d.SharpEngine.CoreAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntax
See Also