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PixelsNodeUpdatePositions(BoundingBox) Method |
UpdatePositions must be called when the values in the
Positions array is changed.
The method recreates the GpuBuffer that defined the positions data for the graphics card.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic void UpdatePositions(
BoundingBox newBoundingBox
)
Parameters
- newBoundingBox BoundingBox
-
See Also