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PixelsNodeUpdatePositions Method |
UpdatePositions must be called when the values in the
Positions array is changed.
The method recreates the GpuBuffer that defined the positions data for the graphics card.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic void UpdatePositions()
See Also