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PixelsNodeUpdatePixelSizes Method |
UpdatePixelSizes must be called when the values in the
PixelSizes array is changed.
The method recreates the GpuBuffer that defined the pixel sizes data for the graphics card.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.1.9680+a1b1e43de1ad9a7e35472c33948d688d7b40ef79
Syntaxpublic void UpdatePixelSizes()
See Also