DisposeWithMeshAndMaterial first disposes the Mesh object and then calls the DisposeWithMaterial(Boolean) method to dispose the materials and SceneNode.
Namespace:Ab4d.SharpEngine.SceneNodes Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
when true (by default) then Material and BackMaterial that are set to this MeshModelNode are disposed (event when they are set by the user and are not created in this MeshModelNode).