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InstancedTextNodeGetCenterPosition Method |
Returns center position of this RenderedNode.
Center position is calculated from the center position of the local bounding box.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic override Vector3 GetCenterPosition(
bool applyTransformation = true,
bool updateIfDirty = true
)
Parameters
- applyTransformation Boolean (Optional)
- when true (by default), then center is transformed by Transform
- updateIfDirty Boolean (Optional)
- when true (by default), then mesh is updated if it is dirty
Return Value
Vector3center position
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.InstancedTextNode.GetCenterPosition(System.Boolean,System.Boolean)"]
See Also