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InstancedTextNodeGetCenterPosition Method

Returns center position of this RenderedNode. Center position is calculated from the center position of the local bounding box.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public override Vector3 GetCenterPosition(
	bool applyTransformation = true,
	bool updateIfDirty = true
)

Parameters

applyTransformation  Boolean  (Optional)
when true (by default), then center is transformed by Transform
updateIfDirty  Boolean  (Optional)
when true (by default), then mesh is updated if it is dirty

Return Value

Vector3
center position
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.InstancedTextNode.GetCenterPosition(System.Boolean,System.Boolean)"]

See Also