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GroupNodeRemoveAt(Int32, Boolean) Method |
Removes the child SceneNode at the specified index from the children collection.
If updateBoundingBox is false (useful when removing multiple SceneNodes), then the
UpdateBoundingBox method must be called after all the SceneNodes are removed.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public void RemoveAt(
int index,
bool updateBoundingBox
)
Parameters
- index Int32
- index of the removed SceneNode
- updateBoundingBox Boolean
- when false, than bounding box is not recalculated from the children after the removal
See Also