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GroupNodeRemoveAt(Int32, Boolean) Method |
Removes the child SceneNode at the specified index from the children collection.
If updateBoundingBox is false (useful when removing multiple SceneNodes), then the
UpdateBoundingBox method must be called after all the SceneNodes are removed.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntaxpublic void RemoveAt(
int index,
bool updateBoundingBox
)
Parameters
- index Int32
- index of the removed SceneNode
- updateBoundingBox Boolean
- when false, than bounding box is not recalculated from the children after the removal
See Also