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GroupNodeRemoveAt(Int32) Method |
Removes the child SceneNode at the specified index from the children collection.
This method also recalculates the bounding box from all remaining children. When many children are removed, then it is recommended to call
RemoveAt(Int32, Boolean) and then
UpdateBoundingBox.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 4.0.9584+ba1aaa26d4181dd3fa8ed7b6398391d1affa36c8
Syntax
See Also