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GroupNodeRemove(SceneNode) Method |
Removes the specified SceneNode from the children collection.
This method also recalculates the bounding box from all remaining children. When many children are removed, then it is recommended to call
Remove(SceneNode, Boolean) and then
UpdateBoundingBox.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic bool Remove(
SceneNode sceneNode
)
Parameters
- sceneNode SceneNode
- SceneNode to remove
Return Value
Booleantrue when the specified SceneNode was removed; false when it was not found in the children collection
Implements
ICollectionTRemove(T)
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.GroupNode.Remove(Ab4d.SharpEngine.SceneNodes.SceneNode)"]
See Also