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GroupNodeRemove(SceneNode) Method |
Removes the specified SceneNode from the children collection.
This method also recalculates the bounding box from all remaining children. When many children are removed, then it is recommended to call
Remove(SceneNode, Boolean) and then
UpdateBoundingBox.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic bool Remove(
SceneNode sceneNode
)
Parameters
- sceneNode SceneNode
- SceneNode to remove
Return Value
Booleantrue when the specified SceneNode was removed; false when it was not found in the children collection
Implements
ICollectionTRemove(T)
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.GroupNode.Remove(Ab4d.SharpEngine.SceneNodes.SceneNode)"]
See Also